What's New in 3ds Max 2011
Autodesk® 3ds Max® 2011 3D modeling, animation, rendering software includes the following new and enhanced features:
Slate, a new node-based material editor, enables you to more easily visualize and edit material component relationships.
Click the image to enlarge Quicksilver hardware renderer enables you to create high-fidelity pre-visualizations, animatics, and games-related marketing materials in less time.
Graphite modeling and Viewport Canvas tools help accelerate modeling and texturing tasks.
The new 3ds Max Composite feature offers high-performance, HDR-capable compositing tools and is based on technology from Autodesk® Toxik® software.
3ds Max 2010-compatible format enables you to save scene files to help manage the transition to 3ds Max 2011.
http://images.autodesk.com/adsk/files/3dsmax2011_brochure_us.pdf
Includes Crack + Tutorials_3DS_MAX_2011_ParticleEffects